Invent Your Own Computer Games with Python, 4th edition
Starting with an introduction to the Python shell and the REPL loop, followed by a basic “Hello, World!” script, you dive right into making a basic number-guessing game, covering random numbers, flow control, type conversion, and Boolean data. After that, a small joke-telling script is written to illustrate the use
To continue reading "Invent Your Own Computer Games with Python, 4th edition", login now.
This page has been protected for subscriber only.